About
Anastomia is a resource we wished had existed when we first learned Animal Anatomy
Although it’s widely accepted among artists, and also scientifically correct, to conceive that the human body and a mammalian body – say that of a lion, or of a horse – physiologically have a lot in common, when one just gets started with drawing animals it’s not rare to experience a long period of time where she/he struggles with reconciling all the visual differences between the anatomically corresponding body parts across species. We make this remark after observing what we went through ourselves: our team consists of several artists who had had decent amount of both training and practice on drawing/sculpting the human body prior to getting their first hands on drawing animals, and each’s transition wasn’t without hiccups nevertheless. A couple years of consistent self-learning went by, and when we sat down to think about a couple things that could have helped us along our journeys, we gradually designed a mobile app.
Continuing the great tradition set forth by the classic books on artistic animal anatomy – those by Ellenberger, Goldfinger, Bammes, for example – we aim to take advantages of the computational luxury everyone is having on a modern mobile device to display in side-by-side 3D viewports the models we meticulously sculpted in order to serve as hopefully an effective way to familiarize oneself with comparative anatomy. And that was how we started ANASTOMIA
, where the project’s name is a porte-manteau between ANATOMY
and ANASTOMOSIS
.
Coming soon (October 2021):
- Full version available on iOS (both iPhone and iPad)
- Lite version available on Android
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